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[[File:Tutorial Display.png|alt=Display tutorial|thumb|The display tutorial as seen in game.]]
[[File:Tutorial Display.png|alt=Display tutorial|thumb|The display tutorial as seen in game.]]
The '''display''' building is used to show [[Wires system|wire signals]] on the regular layer. It has no belt connections and a single wire input. Shape signals are displayed as-is, and colors and booleans are simplified to a fill color over the entire building. Because of this, there is ambiguity between displays of null {{Signal|null|inline}}, false {{Signal|false|inline}}, and uncolored {{Signal|uncolored|inline}}, and also between true {{Signal|true|inline}} and white {{Signal|white|inline}}.
The '''display''' building is used to show [[Wires system|wire signals]] on the regular layer. It has no belt connections and a single wire input. Shape signals are displayed as-is, and colors and booleans are simplified to a fill color over the entire building. Because of this, there is ambiguity between displays of null {{Signal|null|inline}}, false {{Signal|false|inline}}, and uncolored {{Signal|uncolored|inline}}, and also between true {{Signal|true|inline}} and white {{Signal|white|inline}}.
[[Category:Buildings]]

Latest revision as of 22:18, 5 February 2026

Display tutorial
The display tutorial as seen in game.

The display building is used to show wire signals on the regular layer. It has no belt connections and a single wire input. Shape signals are displayed as-is, and colors and booleans are simplified to a fill color over the entire building. Because of this, there is ambiguity between displays of null , false , and uncolored , and also between true and white .