Switch: Difference between revisions
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SkimnerPhi (talk | contribs) m Add mouse button formatting. |
m Use inline signals, add missing category |
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[[File:Tutorial Lever.png|alt=Switch tutorial|thumb|The switch tutorial as seen in the game.]] | [[File:Tutorial Lever.png|alt=Switch tutorial|thumb|The switch tutorial as seen in the game.]] | ||
[[File:Tutorial Wire.png|alt=Wire tutorial|thumb|The wire tutorial as seen in the game, showing the switch in-use on the wires layer.]] | [[File:Tutorial Wire.png|alt=Wire tutorial|thumb|The wire tutorial as seen in the game, showing the switch in-use on the wires layer.]] | ||
The '''switch''' is a building used to control [[Wires system|wires]] manually. Using <kbd><kbd>LMB</kbd> Interact</kbd> on the building will toggle the state between off (grey) and on (green). While it is placed on the regular layer, the switch's only connection is a single output on the wires layer, which depending on the state will emit either false {{Signal|false}} or true {{Signal|true}}. | The '''switch''' is a building used to control [[Wires system|wires]] manually. Using <kbd><kbd>LMB</kbd> Interact</kbd> on the building will toggle the state between off (grey) and on (green). While it is placed on the regular layer, the switch's only connection is a single output on the wires layer, which depending on the state will emit either false {{Signal|false|inline}} or true {{Signal|true|inline}}. | ||
[[Category:Buildings]] | |||
Revision as of 02:39, 3 February 2026


The switch is a building used to control wires manually. Using LMB Interact on the building will toggle the state between off (grey) and on (green). While it is placed on the regular layer, the switch's only connection is a single output on the wires layer, which depending on the state will emit either false
or true
.